So, back to the discussion about what software to use : it has become somewhat possible to "fake" the more superficial aspects of the classical Disney look with rigged vector puppets in Harmony (see an example, such as "The Lion Guard" ) but I believe anyone with a good eye, professional or fan, can see the difference. At any rate, I don't think achieving a classical look or a "Disney" look to your animation has much to do with the software as such. But of course there are many wonderful examples of hand drawn animation that are not in the Disney style or the Disney approach to storytelling. I tend to want to use the terms "classical animation" or "hand drawn animation" rather than "Disney animation" (even though that is the tradition I was trained in) because I think sometimes people hear or read the word "Disney" and they bring along a lot of baggage with what they perceive as being "Disney animation", based on a certain style of drawing/character design, or a certain approach to storytelling. Hand drawn images (even if drawn on a digital tablet), frame by frame. I agree with Slowtiger: the classical animation ("Disney") look comes from solid drawing with the principles of animation applied. Importing any bitmap, from whatever source, will not lower quality as long as it's in the correct resolution from the start on. "Much easier" is not a thing associated with Disney. If you want the real "Disney feel" you need to draw every frame by hand.
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